Just about getting there, all shot's bar shot 19 (lengthy explosions with dancing bear and flying books) and shot 22 (Ending shot) have been completed. With shots 17 to 21, I have done the bubbles in the scene differently to shots 15 and 16, as stated before, this is to show the division of what is real and what is not. So when the boy gets taken up in the bubble, the floating bubbles surrounding him become a bit less realistic.
Shot 15.
Shot 17.
Shot 18.
Shot 20.
Shot 21.
Note: It took me a while to figure out how I could animate something that would resemble floating bubbles in Flash but with much experimenting, I figured it out. To create the floating bubbles seen in shots 17 to 21, I first created a circle which I then converted into a symbol, I then converted that symbol into a symbol which I then named 'Bubble_Animation'. This essentially meant I could command my symbol. I marked a position on the timeline and changed the alpha to 0, this would make the bubble fade which in turn gave the effect of a popping bubble. I then went onto tweening a curved path I wanted the bubble to follow, this helped in creating a float like effect.
With shot 21, I didn't use the technique I was trying to master with the popping bubble, I scrapped my After Effects version and went onto re-animating the bubble pop in Flash instead.
